Jak skonfigurować to piekielne narzędzie bo dostaje następujące błędy pomimo tego ze wzkazalem mu directories, includes oraz liblaries w tools/options? W opcjach konkretnego projektu w linker input aditional dependiences wpisalem: dxerr9.lib dxguid.lib d3dx9d.lib d3d9.lib dinput8.lib winmm.lib comctl32.lib
\winmain.cpp(5) : error C2146: syntax error : missing ';' before identifier 'D3D'
\winmain.cpp(5) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
\winmain.cpp(5) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
\winmain.cpp(6) : error C2146: syntax error : missing ';' before identifier 'D3Dd'
\winmain.cpp(6) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
\winmain.cpp(6) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
#include <d3d9.h> // if you are using DX9
#include <d3dx9.h>
DIRECT3D9 D3D = NULL;
DIRECT3DDEVICE9 D3Dd = NULL;
//#ifndef WINMAIN_CPP
//#define WINMAIN_CPP
//
//#include "WinMain.h"
//
//FMOD_SYSTEM *syst;
//
// FMOD_RESULT error;
// FMOD_SOUND *sound;
// FMOD_CHANNEL *channel;
// DWORD dgetvalue, dsetvalue;
//CApplication Application;
Prosze pomożcie bo juz wariuje, od rana nad tym siedze.:(